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Monstrous Puppet Show
PROJECT TYPE:
Modelling, Texturing, Rigging, and Animation
DATE:
March 2024
SOFTWARE(S) USED:
Substance Painter, Maya, Photoshop, and Blender
I wanted to experiment more with textures, and create all my own stylized textures in a project. The textures were created using substance painter with every texturing having wood on their edges that then bleeds onto the front and back faces, as if it has been painted poorly onto the models by a child for a puppet show. The modelling was done in Maya, it was then exported to Blender where I UV unwrapped, rigged, and lit the scene. I rendered and did the compositing for the puppet show in Blender Eevee render engine.





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